shadow

Commands

List

Server Commands

  • limit <limit> - Set a maximum number of blocks to change at most for all operations. This only affects yourself. Use this to prevent catastrophic accidents. This command will not override the limit in the configurationif it is set.
  • /help [Page] - Shows a list of commands. 7 per page
  • /playerlist - Shows a list of players
  • /reload - Reloads config
  • /listbans [IP or bans] - Gives a list of bans
  • /banip [Player] [Reason] - Bans the player's IP
  • /unbanip [IP] - Unbans the IP
  • /ban [Player] [Reason] - Bans the player
  • /unban [Player] - Unbans the player
  • /mute [Player] - Toggles mute on player
  • /tp [Player] - Teleports to player
  • /tphere [Player] - Teleports the player to you
  • /kick [Player] [Reason] - Kicks player
  • /item [ID] [Amount] [Player] - Gives items
  • /kit [Kit] - Gives a kit. To get a list of kits type /kit
  • /listwarps - Gives a list of available warps
  • /home - Teleports you home
  • /sethome - Sets your home
  • /setspawn - Sets the spawn point to your position
  • /me [Message] - says hi!
  • /msg [Player] [Message] - Sends a message to player
  • /spawn - Teleports you to spawn
  • /warp [Warp] - Warps to the specified warp.
  • /setwarp [Warp] - Sets the warp to your current position.
  • /removewarp [Warp] - Removes the specified warp.
  • /getpos - Displays your current position.
  • /compass - Gives you a compass reading.
  • /time [Time|day|night] - Changes time
  • /lighter - Gives you a lighter for lighting furnaces
  • /motd - Displays the MOTD
  • /modify [player] [key] [value] - Type /modifyfor more info
  • /whitelist [operation (add or remove)] [player]
  • /reservelist [operation (add or remove)] [player]
  • World Edit

    Selection commands:

  • //wand - Gives you a wand that lets you define a cuboid region
  • //pos1 - Set position one of the selection to the block you are in
  • //pos2 - Set position two of the selection to the block you are in
  • //hpos1 - Set position one of the selection to the block that you are looking at
  • //hpos2 - Set position two of the selection to the block that you are looking at
  • //chunk - Select all the blocks in the chunk that you are in
  • //expand - Expand your selection in any direction
  • //contract - Contract your selection
  • //size - Find out how big your selection is
  • //count - Get the count of a certain block in the selection
  • //distr - Get the block distribution in the region
  • Clipboard commands:

  • //copy - Copy to your clipboard
  • //cut - Copy and delete
  • //paste - Paste your selection
  • //pasteair - Paste, air included
  • //rotate - Rotate your clipboard
  • //load - Load a .schematic
  • //save - Save a .schematic
  • //clearclipboard
  • History commands:

  • //undo
  • //redo
  • //clearhistory
  • Region operations:

  • //set - Set all the blocks inside a region to a block type, OR to a definable random mix of blocks (i.e only 1% diamond ore)
  • //stack - Stack the region (i.e. repeat a section of a bridge)
  • //stackair - Also copies air
  • //move - Move the region
  • //moveair - Also moves air
  • //outline - Draw faces
  • //walls - Draw walls
  • //replace - Replace one block type with another, OR several block types with another, OR replace non-air blocks with another
  • //replacenear - Shortcut //replace that works on nearby blocks
  • //overlay - Overlay a block over the selected region
  • //smooth - Smooth the terrain in the region
  • Point operations

  • //fill - Fill holes with something
  • //drain - Drains water and lava pools
  • //cyl - Generate filled cylinders
  • //hcyl - Generate hollow cylinders
  • //sphere - Generate spheres
  • //hsphere - Generate hollow spheres
  • /fixwater - Level water and turns flowing water into stationary water
  • /fixlava - Level lava and turns flowing lava into stationary lava
  • /removeabove - Remove blocks directly above
  • /removebelow - Remove blocks directly below
  • /removenear - Remove blocks near you of a certain type (i.e. TNT)
  • /forestgen - Generate a forest (with Notch's tree algorithm)
  • /pinegen - Generate a pine tree forest
  • /snow - Generate snow cover and freeze over lakes near you
  • /butcher - Kill nearby mobs
  • Restoring from backups

  • /listsnapshots - List the backups available to use
  • //use - Select the backup to use
  • //restore - Restore the selection region from a backup
  • Tools

  • // or /, - Toggle super pickaxe mode to remove any block instantly
  • //mode - Super-super pickaxe modes with area and recursive effects
  • //tool - Lets you use extra tools, like insta-tree
  • /unstuck - Frees you if you are stuck inside some blocks
  • /ascend - Go up to the level above you
  • /descend - Go down a level
  • /ceil - Get access to the ceiling above you
  • /thru - Go through the wall that you are looking at
  • /up - Go upwards some distance
  • /jumpto - Go to the block that you are looking at
  • /chunkinfo - Get the coordinates and path of the chunk that you are in currently in
  • /listchunks - Get a list of chunks
  • /delchunks - Generate a shell script to delete chunks
  • /ex - Fire extinguisher
  • Per-player preferences

  • //limit - Set a maximum block change limit for operations
  • /toggleeditwand - Toggles use of the edit wand
  • /toggleplace - Rather than use your feet, use position 1 for point commands
  • Magic Tricks

  • /noclip - Movement spell. Allows flight and walking through walls.
  • Look in the direction you wish to travel (even up or down), then move in any direction.
  • /gravitygun - Wand spell. Shoot down floating islands.
  • /Bubble - Movement spell. Surrounds you with a bubble of glass. Great for undersea exploration
  • /LightSaber - Wand spell. Instantly destroys any block.
  • /ConeOfCold - Wand spell. Creates a blast of snow and ice.
  • /SandBlaster - Wand spell. Drops a huge ball of sand
  • /miraclegro - Special spell. Makes planted saplings grow tall instantly.
  • /familiar - Special spell. Summons a loyal animal familiar
  • /flowerchild - Movement spell. Makes flowers grow nearby.
  • /hover - Movement spell. Places a temporary water block at your feet, creating a "hover" effect.
  • /frozone - Wand spell. Creates temporary magical ice bridges.
  • /frost - Movement spell. Temporarily freezes nearby blocks.
  • /Heat - Movement spell. Temporarily melt nearby snow and ice.
  • /magicladder - Wand spell. Create instant ladders many blocks tall!
  • /rain - Movement spell. Temporarily places a flowing block of water over your head.
  • /xray - Movement spell. Temporarily turns nearby stone into glass. Reverts to stone when harvested.
  • /midastouch - Wand spell. Temporarily turns trees into gold.
  • /magictorch - Movement spell. Creates a torch that magically follows you.
  • /eviltorch - Movement spell. Creates a redstone torch that magically follows you.
  • /johnhenry - Special spell. place long lines of rain on flat ground when one rail block is placed.
  • /magictrick - Reports version information
  • Magic Carpet

  • /magiccarpet to toggle the carpet.
  • Craft Book

  • Book Reading: Just right click a bookshelf. It will load from a craftbook-books.txt file. You may edit that file and add your own lines or replace it altogether. Each "book" goes on its own line. The file can be as big as you want it to be -- CraftBook never loads the entire thing into memory.

  • Gate Toggle: Make a wall sign near a fence gate with the second line as [Gate]. To toggle the gate, just right click the sign.

  • Elevator: Make it easy to go from level to level with this nifty elevator. Just make a sign with the second line as [Lift Up] or [Lift Down] and right click it to move between levels. Note that there must be a sign directly above or below the sign you right click on (depending on which way you want to go) in order for the elevator to work. Use [Lift] on the second line of a sign if you just need a placeholder for that purpose. The first line of the sign can be used to say the floor name (it will be printed to chat).

  • Area Light Switch: This will toggle on the lights in the area on/off (about 10 units away, 5 units up/down). Just make a wall sign with the second line as [|] and have a torch above the sign.

  • Apple Trees: Every time you destroy leaves, you may get an apple dropped for you to pick up. This chance can be adjusted inside craftbook.properties (the file is created when you first run CraftBook). Use a number between 0 and 100, with 100 being a 100% chance.

  • Bookshelf Drops: Every time you destroy a bookshelf, you will get a bookshelf item.
  • Detailed Tables (landscape)

    Global Commands

    Command Syntax (Usage) Action Operator Only? Success conditions
    (activates comparator)
    Bugs
    /help /help [page] Shows a list of all available commands No
    /me /me <text> Shows your name then <text> (i.e. /me ran outputs *Player ran) If <text> parameter is entered in
    /whisper (/msg /tell) /whisper <player> <message> Tells a private message to <player> No If <player> and <message> parameters are entered and <player> must be online
    /give /give <player> <Item name> [Amount] [Data Value(i.e. color of wool)(Numerical Only)] [NBT data tag] Gives <player> [Amount] <Item name>s. If [Data Value] or [NBT data tag] is specified, that data will be put into the item/block. Yes If <player> and <Item name> parameters are entered, <Item name> must be a valid name (Numeric IDs allowed until 14w04a), <player> must be online. If [Amount] is specified, the Amount value must be greater than 0 but less than 65.
    /tp /tp <player> <player2> OR /tp <player> <x> <y> <z> Teleports <player> to <player2> or <x> <y> <z> Yes <player> and <player2> must be online. <x> <y> <z> parameters must be in the range of -3000000 and 3000000. If coordinates are specified, all 3 must be specified.
    /kill /kill [player] Deals 1000 void damage to [player]. If no player is specified, you kill yourself. Yes [player] must be online, if specified.
    /weather /weather < clear - rain - thunder> [Time (seconds)] Changes the weather to < clear - rain - thunder> for [Time] seconds. Yes [Time] must be 1000000 or lower, and the weather type has to be specified [Time] is bugged without snapshots.
    /toggledownfall /toggledownfall Turns rain on or off. Yes
    /gamemode /gamemode <0 - 1 - 2 - 3 OR s - c - a - sp OR survival - creative - adventure - spectator> [player] Changes [player]'s gamemode to <survival - creative - adventure - spectator> Yes Game mode must be specified. Spectator is only available in Minecraft 1.8 and some of its snapshots
    /difficulty /difficulty <peaceful - easy - medium - hard> Changes the difficulty of the server. Yes Difficulty must be specified.
    /enchant /enchant <player> <ID> [Enchantment level] Enchants the item in the <player>s hand with <ID>. Yes <player> must be online. <ID> must be a true enchantment ID. If [Enchantment level] is specified, it cannot go over the maximum level for the enchant.
    /defaultgamemode /defaultgamemode <survival - creative - adventure - spectator> Sets the server's default gamemode for when players join for the first time. Yes Gamemode must be specified. Spectator only works in 1.8 and some of its snapshots.
    /summon /summon <Savegame ID(Mob ID (not numerical))> [x] [y] [z] [dataTag] Spawns in a <Savegame ID> at [x] [y] [z]. If [dataTag] is specified, the data will go into the mob. Certain mobs cannot be spawned. Yes <Savegame ID> must be a true mob. Note that Monster or Mob cannot be spawned even though they're on the list when you press tab. [x] [y] [z] must be in loaded chunks and the y coordinate must be 0 or greater but 255 or lower. If one of the coordinates is provided, all others must be provided.
    /effect /effect <player> <effect ID(numerical)> [Time(seconds)] [amplifier] Gives <player> <effect ID> [amplifier] for [Time] seconds. Yes <player> must be online

    <Effect ID> must be a valid ID.
    [Amplifier] cannot go below 0 and cannot exceed 255
    [Time] cannot exceed 1000000

    /setblock /setblock <x> <y> <z> <Block name> [dataValue] [oldBlockHandling] [dataTag] Sets <block name> at the coordinates listed. Yes Coordinates listed must be in loaded chunks.

    The block name must be a valid Block name.

    /scoreboard /scoreboard <objectives - players - teams> Changes scoreboard settings/options with the used parameters. Yes
    /testforblock /testforblock <x> <y> <z> <blockname> [DataValue] [dataTag] Tests <x> <y> <z> for <blockname> with DV [DataValue] and data keys, if those two are specified. Yes <blockname> must match the block at <x> <y> <z>.
    /testfor /testfor <player or entity> [dataTag] Tests for a player or entity, and specified data if needed. Yes Must find a player or entity with correct conditions.
    /xp /xp <player> <amount> OR /xp <player> <amount>L Gives <amount> xp to <player>, or <amount>L levels to <player>. Yes <player> must be online.

    Maximum number at a time is 999999.

    /achievement /achievement give <stat_name> <player> Gives an achievement or +1 value to a statistic to <player>. If an achievement is given, all of its prerequisites will be given as well. Yes <player> must be online.

    <stat_name> must be a valid Statistic or achievement name.

    /clear /clear <player> [item ID] [DV] [maximum amount taken] [DataTag] Clears <player> from [Item ID] if [DV] and [DataTag] match the one in the inventory. If [item ID] is not specified, it completely erases the player's inventory. Yes All tags, dv, stack count, and item id must match.

    <player> must be online.

    /debug /debug <start - stop> Starts profiling a debug session or stops one. Yes
    /gamerule /gamerule <gamerule> [true - false] Sets a gamerule to be true or false. If true or false is not specified, it shows if the gamerule is true or false. Yes <Gamerule> must be a valid gamerule.
    /playsound /playsound <sound> <player> [x] [y] [z] [volume] [pitch] [minimumVolume] Plays <sound> to <player>. Yes <player> must be online.

    volume must be at least 0.0
    pitch must be between 1.0 and 2.0
    minimumVolume must be between 0.0 and 1.0

    /publish /publish Opens your world to LAN. Yes
    /say /say <message> Broadcasts <message>. Appears as "[<player>] <message>" Yes
    /seed /seed Tells the world seed. Yes
    /setworldspawn /setworldspawn [x] [y] [z] Sets the server spawnpoint to [x] [y] [z]. If no coordinates are specified, it will be at the executor's position. Yes Range is -30000000 to 30000000.
    /spawnpoint /spawnpoint <player> [x] [y] [z] Sets <player>'s spawnpoint at [x] [y] [z]. If no coordinates are specified, it will be at the executor's position. Yes Range is -30000000 to 30000000.
    /spreadplayers /spreadplayers <x> <z> [spreadDistance] [maxRange] [respectTeams] <playernames> Spreads players out, over a long or short distance. Yes
    /tellraw /tellraw <player> <raw json message> Sends a message to a player. Also allows the use of clickable buttons that makes a player run a command. Yes <player> must be online.

    <raw json message> must be correctly coded in JSON.

    /time /time set <value> OR /time add <value> Sets the time to <value> or adds <value ticks to the current time Yes

    Only available in multiplayer

    Command Syntax (Usage) Action Operator Only? Success conditions
    (activates comparator)
    Bugs
    /ban /ban <player> [reason] Bans a player. Yes
    /ban-ip /ban-ip <<address> - <player>> Stops a player's IP from coming on. Yes
    /banlist /banlist [ips] Lets you see the banned players. "IPS" makes you see banned ips. Yes
    /deop /deop <player> Takes away operator powers from a player. Yes
    /kick /kick <player> [reason] Disconnects a player from the server. Yes <player> must be online.
    /list /list Lets you see all online players. No
    /op /op <player> Gives a player operator powers. Yes
    /pardon /pardon <player> Pardons, or unbans, a player. Yes
    /pardon-ip /pardon-ip <ip address> Pardons, or unbans, an IP address. Yes
    /save-all /save-all Forces the server to save changes to the world save. Yes
    /save-off /save-off Stops the server from making changes to the save. Yes
    /save-on /save-on Makes the server make changes to the save. Yes
    /setidletimeout /setidletimeout <minutes> Automatically kicks players after idling for <minutes> minutes. Yes
    /stop /stop Saves all changes to the save, then shuts down the server. Yes
    /whitelist /whitelist <add - remove> <player> OR /whitelist list OR /whitelist <on - off> OR /whitelist reload Whitelist options. Yes

    Used in future versions

    Command Syntax (Usage) Action Operator Only? Success conditions
    (activates comparator)
    Bugs
    /fill /fill <x> <y> <z> <dx> <dy> <dz> <block Name> [DataValue] [oldBlockHandling] [dataTag] OR /fill <x> <y> <z> <dx> <dy> <dz> <block Name> [DataValue] replace <Block Name> <ReplacedBlockData> Fills the between the 2 coordinates with <block Name>. If replace is used for oldBlockHandling, the next parameter tells what block <block Name> should be replaced. Yes Maximum cube volume is 4096 cubic meters(blocks).

    Block name must be a valid name.

    /clone /clone <x> <y> <z> <dx> <dy> <dz> <x2> <y2> <z2> [type] Copies the area within the first two set of coordinates and pastes it at the third. Yes Maximum copied cube volume is 4096 cubic meters(blocks).
    /trigger /trigger Adds one point to scoreboard objectives with the "trigger" criteria. No, but needs given permission
    /blockdata /blockdata <x> <y> <z> <dataTag> Gives the block at the specified coordinates the data in <dataTag>. Yes Block at the coordinates specified must be a block that holds NBT Data.
    /execute /execute <player or entity> <x> <y> <z> <command> <Other command parameters> Executes <command> at the location of <player or entity>. Yes If a player is specified, he/she must be online.
    /particle /particle <name> <x> <y> <z> <dx> <dy> <dz> <speed> [count] [player or entity] Displays the particle <name> at <x> <y> <z> or coordinates from [player or entity] (if ~ is used) [count] times at the specified speed. Yes If a player is specified, he/she must be online.

    Particle name must be valid.

    /testforblocks /testforblocks <x> <y> <z> <dx> <dy> <dz> <x2> <y2> <z2> <dx2> <dy2> <dz2> Compares two areas. Yes Two areas must be the same.
    /worldborder /worldborder set <size> [delay] -OR- /worldborder center <x> <z> Sets an impassible border that is <size> blocks as its area, and is centered on a location when "/worldborder center" is used. Any mobs outside of the box will gradually take damage. Yes Any mobs inside the box, except players, will die too.